Please note, I advise you to play on a keyboard and not on a laptop for better precision in your movements.


The game is still in development. (about 1/5 of playable game)

Being still in development, some elements are still missing that have not been created:

- music

- in the main menu: Training, Credit, Password


About the game:

The game is a platformer/Roguelite made on GB studio.


Controls:

The A:V button

Button B: C

Start button: W/Z

The Select button: X


History :

You come home, and see a creature from elsewhere playing with your gameboy!

Barely time to realize what is happening, the creature leaves with your gameboy through a portal.

It’s up to you to catch up to get your due before the portals close!


Demo vidéo


A kickStarter will be launched when the game is finished at 3/4!

Have fun !

StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorTC studio
GenrePlatformer
Made withAdobe Photoshop, GB Studio, Tiled
Tags16-bit, 2D, Game Boy, Game Boy ROM, Homebrew, Pixel Art, Retro, Roguelike, Roguelite
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard
AccessibilityOne button, Textless

Download

Download
demoMultivers.gb 512 kB

Comments

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Really enjoying this demo. Any chance you can push a small update that allows skipping the intro with a button press?

I'm playing on an Everdrive with my GBC and don't have access to frame skip past it.

The portal at the shop screen sometimes doesn't trigger to load the next level.

I don't have any solid repro steps at the moment, sorry.

One of my better scores. The devil levels are tough

Hi, thank you very much for your feedback.  
I am currently working on the sequel: creation of level 2 with 4 new worlds, corrected certain problems including those that you have just mentioned.  
However, it will still take some time before delivering this update.  
Thank you in advance for your patience ;)

Played and loved the idea, but it's really hard hahaha Maybe the player should move fewer steps to make it easier to control?

(+1)

my best score so far hahaha

(+2)

Haha courage, I put a little video where I finish the demo if you want to see a professional (or not :) )

(+1)

The difficulty is precisely part of the gameplay, you have to play a lot and know the tables like your pocket to always go further.

To help later, there will be a space to practice where you choose the parts on which you want to tryhard

Do you play on the keyboard or on the phone? Because on the phone, it is literally unplayable, because it requires too much precision.

I played in both, but what I meant is that one Dpad press makes the character move a lot, instead of small increments. But maybe it's what you were looking for. Anyways, it's really awesome! Do you plan to upload the gb or cia file to play on my 3ds?

(+1)

Yes I see what you want to say.

I made an update where I reduced the minimum walking speed and rebalanced the timer to have the same level of difficulty on all maps.

I put the ROM for you if you want to play it on your DS ;)