Multivers-Roguelite/platformer for GBC
Please note, I advise you to play on a keyboard and not on a laptop for better precision in your movements.
The game is still in development. (about 1/5 of playable game)
Being still in development, some elements are still missing that have not been created:
- music
- in the main menu: Training, Credit, Password
About the game:
The game is a platformer/Roguelite made on GB studio.
Controls:
The A:V button
Button B: C
Start button: W/Z
The Select button: X
History :
You come home, and see a creature from elsewhere playing with your gameboy!
Barely time to realize what is happening, the creature leaves with your gameboy through a portal.
It’s up to you to catch up to get your due before the portals close!
Demo vidéo
A kickStarter will be launched when the game is finished at 3/4!
Have fun !
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | TC studio |
Genre | Platformer |
Made with | Adobe Photoshop, GB Studio, Tiled |
Tags | 16-bit, 2D, Game Boy, Game Boy ROM, Homebrew, Pixel Art, Retro, Roguelike, Roguelite |
Average session | About an hour |
Languages | English |
Inputs | Keyboard |
Accessibility | One button, Textless |
Comments
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Really enjoying this demo. Any chance you can push a small update that allows skipping the intro with a button press?
I'm playing on an Everdrive with my GBC and don't have access to frame skip past it.
The portal at the shop screen sometimes doesn't trigger to load the next level.
I don't have any solid repro steps at the moment, sorry.
One of my better scores. The devil levels are tough
Played and loved the idea, but it's really hard hahaha Maybe the player should move fewer steps to make it easier to control?
my best score so far hahaha
Haha courage, I put a little video where I finish the demo if you want to see a professional (or not :) )
The difficulty is precisely part of the gameplay, you have to play a lot and know the tables like your pocket to always go further.
To help later, there will be a space to practice where you choose the parts on which you want to tryhard
Do you play on the keyboard or on the phone? Because on the phone, it is literally unplayable, because it requires too much precision.
I played in both, but what I meant is that one Dpad press makes the character move a lot, instead of small increments. But maybe it's what you were looking for. Anyways, it's really awesome! Do you plan to upload the gb or cia file to play on my 3ds?
Yes I see what you want to say.
I made an update where I reduced the minimum walking speed and rebalanced the timer to have the same level of difficulty on all maps.
I put the ROM for you if you want to play it on your DS ;)